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  • #: 16129
  • Price: free ($0.00) In Apple Store
  • Category: Education
  • Updated: 2011-03-23
  • Current Version: 0.02
  • 0.02
  • Size: 0.10 MB
  • Language: English
  • Seller: Tobias Nurmiranta
  • Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 4.3 or later.
  • © Tobias Nurmiranta
  •  Add to Favorite apps



Educational tool for GLSL shaders.

Like Processing for mobile devices.

Includes code examples of tunnel effects, fractals, mandelbrot, meta balls. Write your own code that modifies the live feed from your cameras or a photo from your photo library. Your function is called for every pixel on the screen compiled to the OpenGL Shader Language. Includes a small tutorial.

Currently really slow on iPad, so recommended to use on iPhone4.

What's New in Version 0.02

New Features (and undocumented old ones):

- You can now create new shaders and save your changes
- You can use both cameras as input to your program
- A small tutorial is available
- Better navigation of the available shaders
- Simplifies the interface to abstract some parts of the shader language
- Examples are simplified

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The information may be outdated (2011-03-27 19:16:44). For actual information go to iTunes

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